I am trying to publish some random things over shared memory; and for some weird reason, the reader doesn't pick up what the sender has written
#include <sys/stat.h>
#include <fcntl.h>
#include <sys/mman.h>
#include <unistd.h>
#include <sys/types.h>
#include <cstdio>
class SHM {
volatile char* _ptr;
public:
SHM() {
const auto handle = shm_open("myTest", O_RDWR|O_CREAT, 0666);
const auto size = 4 * 1024 * 1024;
if (-1 == ftruncate(handle, size)) {
throw;
}
_ptr = (volatile char*)mmap(0,size , PROT_READ | PROT_WRITE, MAP_SHARED, handle, 0);
if(_ptr == MAP_FAILED){
throw;
}
int rc = fchmod(handle, 0666);
if (rc == -1) {
throw;
}
}
bool read(uint64_t& magic, uint64_t& time) {
const uint64_t newVal = *(uint64_t*)_ptr;
if (newVal != magic) {
magic = newVal;
printf("value changed!!!
");
time = *(uint64_t*)(_ptr + sizeof(magic));
return true;
}
//printf("old value: %lu
", newVal);
return false;
}
void publish(const uint64_t time) {
__sync_fetch_and_add((uint64_t*)_ptr, time);
__sync_synchronize();
*(uint64_t*)(_ptr + sizeof(uint64_t)) = time;
}
};
Here is the sender:
#include <ctime>
#include <unistd.h>
#include <cstdlib>
#include <cstdint>
#include "shm.h"
int main() {
SHM shm;
timespec t;
for (auto i = 0; i < 10000; i++) {
if (0 == clock_gettime(CLOCK_REALTIME, &t)) {
const uint64_t v = t.tv_sec * 1000 * 1000 * 1000 + t.tv_nsec;
shm.publish(v);
printf("published %lu
", v);
usleep(100);
}
}
}
Here is the reader:
#include <iostream>
#include "shm.h"
int main() {
SHM shm;
uint64_t magic = 0;
uint64_t t = 0;
while (true) {
if (shm.read(magic, t)) {
printf("%lu, %lu
", magic, t);
}
}
}
If I restart the reader, the reader is indeed able to read the last value that the sender has written.
However, if I start the reader first, and then the sender, all the values the sender writes aren't picked up by the reader.
To make this even weirder, if I uncomment the printf statement in SHM::read(), then the reader is able to pick up sometimes.
Any idea?
GCC version:
g++ (GCC) 7.2.1 20170829 (Red Hat 7.2.1-1)
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