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c# - Parallel Fibonacci Number Calculator

I'm using Task Parallel Library (TPL ) for calculating Fibonacci number. Program is given below:

        public static int Fib(int n)
        {
            if (n <= 1)
            {
                return n;
            }
            Task<int> task = Task.Factory.StartNew<int>(() => Fib(n - 1));
            var p = Fib(n - 2);
            return task.Result + p;
        }

        public static void Main(string[] args)
        {

            Stopwatch watch = new Stopwatch();
            watch.Start();
            Console.WriteLine("Answer: " + Fib(44));
            watch.Stop();
            Console.WriteLine("Time: " + watch.ElapsedMilliseconds);
        }
    }

Unfortunately this program takes a very long time to complete. But serial version of this program ( as given below ) takes less than 30 seconds to calculate 44th Fibonacci number.

 public class FibTester
    {
        public static int Fib(int n)
        {
            if (n <= 1)
            {
                return n;
            }
            var q = Fib(n - 1);
            var p = Fib(n - 2);
            return p + q;
        }

        public static void Main(string[] args)
        {

            Stopwatch watch = new Stopwatch();
            watch.Start();
            Console.WriteLine("Answer: " + Fib(44));
            watch.Stop();
            Console.WriteLine("Time: " + watch.ElapsedMilliseconds);
        }
    }

I think issue in parallel version is, it creates a thread for each Fib(n - 1) request. Is there any way to control number of thread created in TPL?

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This is a perfect example of how not to multithread!

You are creating a new task for each iteration of a recursive function. So each task creates a new task, waits for that task to finish and then adds the numbers from the result.

Each thread has two jobs : 1 - to create a new thread, 2 - to add two numbers.

The overhead cost for creating each thread is going to far outweigh the cost of adding two numbers together.


To answer your question about limiting the number of threads created, the TPL uses the ThreadPool. You can limit the number of threads using ThreadPool.SetMaxThreads.


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