I am currently integrating lua with C++. For lua I need static methods which I've put in a class. I need the static method communicating (save data) with some fields in the class, but it fails when I try different ways. It goes like this:
class CClass{
private:
static int a;
public:
static int f();
}
and I try to implement the f() method in this manner:
int CClass::f() {
a = 5;
return 0;
}
but it gives me error with unresolved external symbol. How to force the method to save my data in there?
Thanks.
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