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java - Swing and AWT Mixing is bad, but still done, why?

I have noticed that people recommend not intermixing Swing and AWT Components, however we see this alot:

import javax.swing.AbstractButton;
import javax.swing.JButton;
import javax.swing.JPanel;
import javax.swing.JFrame;
import javax.swing.ImageIcon;
 //AWT imports though only for listeners
import java.awt.event.ActionEvent;
import java.awt.event.ActionListener;
import java.awt.event.KeyEvent;

So why do many including Java (because I got that off their tutorial here) still use AWT imports, though I see its mainly for Listeners.

How do you add native Swing Listeners/Libraries for stuff like Key, Button, JComboBox presses/slections etc?

Or would I use firePropertyChangeListeners()? (though that relates to Java Beans)

It has been confusing me now for some time, most of my app have Swing and AWT which is said to be bad?

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Swing is built on top of AWT, with a different philosophy for creating and drawing UI components. Mixing UI components from the two frameworks could lead to unexpected results and was/is thus discouraged (as kleopatra states, this has been fixed). However, Swing still uses the AWT event queue paradigm, including listeners - it does not replace them with listeners native to Swing because there's no reason to.

Using both Swing and AWT for your applications is common practice, what you were warned against is using both Swing and AWT UI components.


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