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objective c - iOS: Is there currently a way to prevent two view controllers being pushed or popped at the same time?

The only solution I have seen was an answer to a stackoverflow question. I posted the link below. The answer I am referring is the 5th one. It seems that some users have some problems with the solution however. I don't know if there is another category to prevent two controllers from being pushed at the same time. Any tips or suggestions are appreciated.

#import "UINavigationController+Consistent.h"
#import <objc/runtime.h>
/// This char is used to add storage for the isPushingViewController property.
 static char const * const ObjectTagKey = "ObjectTag";

 @interface UINavigationController ()
 @property (readwrite,getter = isViewTransitionInProgress) BOOL viewTransitionInProgress;

 @end

@implementation UINavigationController (Consistent)

- (void)setViewTransitionInProgress:(BOOL)property {
NSNumber *number = [NSNumber numberWithBool:property];
objc_setAssociatedObject(self, ObjectTagKey, number , OBJC_ASSOCIATION_RETAIN);
}


- (BOOL)isViewTransitionInProgress {
NSNumber *number = objc_getAssociatedObject(self, ObjectTagKey);

return [number boolValue];
}


 #pragma mark - Intercept Pop, Push, PopToRootVC
 /// @name Intercept Pop, Push, PopToRootVC

 - (NSArray *)safePopToRootViewControllerAnimated:(BOOL)animated {
if (self.viewTransitionInProgress) return nil;
if (animated) {
    self.viewTransitionInProgress = YES;
}
//-- This is not a recursion, due to method swizzling the call below calls the original  method.
return [self safePopToRootViewControllerAnimated:animated];

 }


  - (NSArray *)safePopToViewController:(UIViewController *)viewController animated:(BOOL)animated {
if (self.viewTransitionInProgress) return nil;
if (animated) {
    self.viewTransitionInProgress = YES;
   }
//-- This is not a recursion, due to method swizzling the call below calls the original  method.
return [self safePopToViewController:viewController animated:animated];
   }


 - (UIViewController *)safePopViewControllerAnimated:(BOOL)animated {
if (self.viewTransitionInProgress) return nil;
if (animated) {
    self.viewTransitionInProgress = YES;
}
//-- This is not a recursion, due to method swizzling the call below calls the original  method.
return [self safePopViewControllerAnimated:animated];
 }



  - (void)safePushViewController:(UIViewController *)viewController animated:(BOOL)animated {
self.delegate = self;
//-- If we are already pushing a view controller, we dont push another one.
if (self.isViewTransitionInProgress == NO) {
    //-- This is not a recursion, due to method swizzling the call below calls the original  method.
    [self safePushViewController:viewController animated:animated];
    if (animated) {
        self.viewTransitionInProgress = YES;
    }
    }
    }


// This is confirmed to be App Store safe.
// If you feel uncomfortable to use Private API, you could also use the delegate method navigationController:didShowViewController:animated:.
- (void)safeDidShowViewController:(UIViewController *)viewController animated:(BOOL)animated {
//-- This is not a recursion. Due to method swizzling this is calling the original method.
[self safeDidShowViewController:viewController animated:animated];
self.viewTransitionInProgress = NO;
 }


// If the user doesnt complete the swipe-to-go-back gesture, we need to intercept it and set the flag to NO again.
 - (void)navigationController:(UINavigationController *)navigationController willShowViewController:(UIViewController *)viewController animated:(BOOL)animated {
id<UIViewControllerTransitionCoordinator> tc = navigationController.topViewController.transitionCoordinator;
[tc notifyWhenInteractionEndsUsingBlock:^(id<UIViewControllerTransitionCoordinatorContext> context) {
    self.viewTransitionInProgress = NO;
    //--Reenable swipe back gesture.
    self.interactivePopGestureRecognizer.delegate = (id<UIGestureRecognizerDelegate>)viewController;
    [self.interactivePopGestureRecognizer setEnabled:YES];
}];
//-- Method swizzling wont work in the case of a delegate so:
//-- forward this method to the original delegate if there is one different than ourselves.
if (navigationController.delegate != self) {
    [navigationController.delegate navigationController:navigationController
                                 willShowViewController:viewController
                                               animated:animated];
}
}


  + (void)load {
//-- Exchange the original implementation with our custom one.
method_exchangeImplementations(class_getInstanceMethod(self,  @selector(pushViewController:animated:)), class_getInstanceMethod(self, @selector(safePushViewController:animated:)));
method_exchangeImplementations(class_getInstanceMethod(self, @selector(didShowViewController:animated:)), class_getInstanceMethod(self, @selector(safeDidShowViewController:animated:)));
method_exchangeImplementations(class_getInstanceMethod(self, @selector(popViewControllerAnimated:)), class_getInstanceMethod(self, @selector(safePopViewControllerAnimated:)));
method_exchangeImplementations(class_getInstanceMethod(self, @selector(popToRootViewControllerAnimated:)), class_getInstanceMethod(self, @selector(safePopToRootViewControllerAnimated:)));
method_exchangeImplementations(class_getInstanceMethod(self, @selector(popToViewController:animated:)), class_getInstanceMethod(self, @selector(safePopToViewController:animated:)));
 }

 @end

iOS app error - Can't add self as subview

See Question&Answers more detail:os

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Updated answer:

I prefer this solution by nonamelive on Github to what I originally posted: https://gist.github.com/nonamelive/9334458. By subclassing the UINavigationController and taking advantage of the UINavigationControllerDelegate, you can establish when a transition is happening, prevent other transitions from happening during that transition, and do so all within the same class. Here's an update of nonamelive's solution which excludes the private API:

#import "NavController.h"

@interface NavController ()

@property (nonatomic, assign) BOOL shouldIgnorePushingViewControllers;

@end

@implementation NavController

- (void)viewDidLoad {
    [super viewDidLoad];
    // Do any additional setup after loading the view.
}

- (void)didReceiveMemoryWarning {
    [super didReceiveMemoryWarning];
    // Dispose of any resources that can be recreated.
}

- (void)pushViewController:(UIViewController *)viewController animated:(BOOL)animated
{
    if (!self.shouldIgnorePushingViewControllers)
    {
        [super pushViewController:viewController animated:animated];
    }
    self.shouldIgnorePushingViewControllers = YES;
}

- (void)navigationController:(UINavigationController *)navigationController didShowViewController:(UIViewController *)viewController animated:(BOOL)animated {
    self.shouldIgnorePushingViewControllers = NO;
}

@end

Previous answer:

Problem with this Previous Answer: isBeingPresented and isBeingDismissed only work in viewDidLoad: or viewDidApper:

Although I haven't tested this myself, here is a suggestion.

Since you're using a UINavigationController, you can access the contents of your navigation stack, like so:

NSArray *viewControllers = self.navigationController.viewControllers;

And through that array of view controllers, you can access some or all relevant indices if need be.

Luckily, two especially convenient methods were introduced in iOS 5: isBeingPresented and isBeingDismissed which return "YES" if the view controller is in the process of being presented or being dismissed, respectively; "NO" otherwise.

So, for example, here's one approach:

NSArray *viewControllers = self.navigationController.viewControllers;

for (UIViewController *viewController in viewControllers) {

    if (viewController.isBeingPresented || viewController.isBeingDismissed) {
        // In this case when a pop or push is already in progress, don't perform
        // a pop or push on the current view controller. Perhaps return to this
        // method after a delay to check this conditional again.
        return;
    }
}

// Else if you make it through the loop uninterrupted, perform push or pop
// of the current view controller.

In actuality, you probably won't have to loop through every view controller on the stack, but perhaps this suggestion will help set you off on the right foot.


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