I spent about 3 days reading about this topic...
I am totally lost now thanks to the many tutorials and answered questions about how to create a native DLL. If you have some time to spare please care to explain a little about the topic and help me - if you don't have time then just go to the simple form of my question down there...
Here is what I know about the topic so far:
1) I need to use a macro defined as __declspec(ddlexport)
and __declspec(ddlimport)
before class name to export all the class methods and variables
2) I need to use extern "C"
somewhere but I am not sure exactly where
3) There are many ways to do this (pass class as parameter to methods that accept it c approch/ export class / use interface)
Here is why and how I am lost:
1) Most of tutorials are for exporting methods, which I suspect is very easy compared to classes (in C# you use [Dllimport, name of DLL] then you invoke each method)
2) Do i need to use extern "C"
with classes or not?
3) If I used a factory method with an interface do i need distribute the .h file containing the interface?
Here is what i want to do:
1) create a C++ DLL with a class in it and to export that class to be used in .NET or C++ (I want to protect my code, since I saw how easily you can reverse managed code using the stored IL.)
2) I want to have 2 DLLs, one C++ native DLL, and the other one will be the wrapper DLL, so that if someone wants to use my class in C++ he can use the native DLL directly and if he wants to use it in C#/VB.net he can use the C++/CLI wrapper DLL...
3) no libs, no header files, no def files,...etc..... only pure DLLs (2 files will be released)
Simple form
Let's say I want to instantiate an object in C# from this C++ class
Class Human
{
private:
int Pee_Meter;
public:
Void Do_Pee()
{
//stuff here
};
};
What do I need to do, basic stuff only? With the least possible number of files and maximum code protection, no releasing of header files or anything, only using DLLs and probably a txt file that mention methods names and stuff to use in DLL.
In other words, are these steps correct?
1) In VS2012 create new Win32 project, then select DLL as type of project
2) define macro __declspec(ddlexport)
/ __declspec(ddlimport)
and use it before class name (should I use extern "C"
with classes? Probably not...)
3) Compile DLL
4) Create a CLR project in VS2012 to use C++/CLI
5) Link the native DLL (I don't know how?? PInvoke
entire class???????)
6) Define wrapper class (which I am still learning, but I think you create a method in CLI for every method in native class)
7) Compile the CLI DLL
Should I say that I have Deitel and Ditel C // Deitel and Ditel C++ // C++ programming by D. S. Malik and non of these three books mention anything about making DLLs which I think is kind of stupid.
Finally, thank you for every second you wasted in helping me, I really appreciate every help you provide even if you directed me toward a tutorial that I have read before... I might have missed something in it :)
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