I've got following code, that is suppose to pause Slidedeck's autoscroll whenever there is a mouseover event. For mouseout event, the autoscroll should resume working unless the youtobe video in the Slidedeck is currently playing or buffering. I got it working fine if there wasn't the condition for the Youtube video. I believe there's a problem with the scope for the object player, but can't work it out, how to fix this problem.
The error I get in console on mouseout is:
Uncaught TypeError: Object #<T> has no method 'getPlayerState'
Any advice welcome.
Here's link to YT player iframe JS API function reference:
https://developers.google.com/youtube/iframe_api_reference#Functions
Here's my code:
// remap jQuery to $
jQuery(function ($) {
/* trigger when page is ready */
$(document).ready(function (){
// Control for the video in Slidedeck
// Find slidedeck
$( "dl.slidedeck" )
// On mouseenter stop the Slidedeck autoplay
.mouseenter( function() {
$( this ).slidedeck().pauseAutoPlay = true;
})
// On mouseleave start the Slidedeck autoplay again
.mouseleave( function() {
// But only if the YT player isn't actually playing or buffering
if ( player && ( player.getPlayerState() == 1 || player.getPlayerState() == 3 )) {
// If that's so, leave the function
return;
} else {
// Turn on autoplay
$( this ).slidedeck().pauseAutoPlay = false;
}
});
});
}); // end of remap for $ to jQuery
// Youtube player API
var player;
/*
* The API will call this function when the page has finished downloading the JavaScript
* for the player API, which enables you to then use the API on your page. Thus,
* this function might create the player objects that you want to display when
* the page loads.
*/
function onYouTubeIframeAPIReady() {
/*
* Constructing a YT.Player object.
* All methods and properties of the player will be found there later.
*/
player = new YT.Player( "myYTPlayer", {
events: {
/*
* Here we attach callback for the onStateChange event.
* That is called everytime a state of the player is changed.
*/
"onStateChange": onPlayerStateChange
}
});
return;
}
/*
* Implementation of the onStateChange event.
* Only parameter is an event object, its data property holds a value of a new player state.
* Values: -1 (unstarted), 0 (ended), 1 (playing), 2 (paused), 3 (buffering), 5 (video cued)
*/
function onPlayerStateChange( event ) {
// integer indicating new state of the player
var newState = event.data,
// store the slideck element for later calls, so we don't have to query the DOM again
$slidedeck = jQuery( "dl.slidedeck" );
// Video loading or buffering?
if ( newState == 1 || newState == 3 ) {
// Then pause the slidedeck autoplay.
$slidedeck.slidedeck().pauseAutoPlay = true;
// Video has just ended?
} else if ( newState == 0 ) {
// Then resume the Slidedeck autoplay.
$slidedeck.slidedeck().pauseAutoPlay = false;
}
}
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