Is it possible to dynamically define KeyBindings based on a bound data source? I have a screen with a grid and I allow users to save various layouts for it. I currently bind the grids context menu to the layout names (via the ViewModel), allowing them to switch layouts via the menu.
However, I would like to associate each layout with a shortcut key. As the shortcut keys are defined by the user I can't simply add a number of <KeyBinding>
elements in the window XAML. Another issue is the binding would need to supply the name of the layout as a command parameter.
Is there any way to dynamically create a series of <KeyBinding>
elements from a dynamic source?
As a test I have added the bindings statically to my view XAML and they work fine, but this was only to test my concept:
<UserControl.InputBindings>
<KeyBinding Key="F7" Command="{Binding MyCommand}" CommandParameter="My Layout Name"/>
<KeyBinding Key="F8" Command="{Binding MyCommand}" CommandParameter="My Other Layout Name"/>
</UserControl.InputBindings>
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