My ultimate goal is to animate the change in size between two UserControls. The way that I have attempted to achieve this has produced one major problem.
I start with a DataTemplate that contains some basic text and icon display, an 'edit' UserControl with a height set to 0 and an edit button. The edit UserControl is in a GridRow with Height="Auto", so it also starts out with a height of 0. The button has a DoubleAnimation triggered by the button click that animates the height of the UserControl from 0 to 300. This all works just fine. Here is a simplified code example.
<DataTemplate x:Key="UserTemplate" DataType="{x:Type dataTypes:User}">
...
<controls:UserView Grid.Row="1" Grid.ColumnSpan="5" x:Name="EditRow"
DataContext="{Binding}" Height="0" />
<controls:UserEditor Grid.Row="2" Grid.ColumnSpan="5" x:Name="EditRow"
DataContext="{Binding}" Height="0" />
<Button Grid.Row="0" Grid.Column="4" Name="Edit" Style="{StaticResource ButtonStyle}"
ToolTip="Edit user" Click="Button_Click">
<Image Source="/SolutionName;component/Images/Edit.png" Stretch="None" />
<Button.Triggers>
<EventTrigger RoutedEvent="Button.Click">
<BeginStoryboard>
<Storyboard>
<DoubleAnimation Name="EditRowHeightAnimation"
Storyboard.TargetName="EditRow" Storyboard.TargetProperty="Height" From="0"
To="300" Duration="00:00:0.5" />
</Storyboard>
</BeginStoryboard>
</EventTrigger>
</Button.Triggers>
</Button>
...
</DataTemplate>
The problem is that the edit UserControl is not 300 pixels high and I won't know what height it will be at design time. I tried the following, but it doesn't work.
<DoubleAnimation Name="EditRowHeightAnimation" Storyboard.TargetName="EditRow"
Storyboard.TargetProperty="Height" From="0" To="{Binding DesiredSize.Height,
ElementName=EditRow}" Duration="00:00:0.5" />
I have also tried calling Measure() and UpdateLayout() on the edit UserControl from code behind. I commented out the button click trigger and xaml animation and added one from code behind instead... now this kind of worked, but I always got the same (wrong) DesiredSize. That is, the UserControl height would get animated, but just to the wrong height. Here is the button click handler code.
private void Button_Click(object sender, RoutedEventArgs e)
{
User currentUser = (User)CollectionViewSource.GetDefaultView(Users).CurrentItem;
ListBoxItem listBoxItem = (ListBoxItem)
(UsersListBox.ItemContainerGenerator.ContainerFromItem(currentUser));
DataTemplate itemDataTemplate = FindResource("UserTemplate") as DataTemplate;
ContentPresenter contentPresenter = listBoxItem.GetInternal<ContentPresenter>();
if (itemDataTemplate != null && contentPresenter != null)
{
UserEditor userEditor = (UserEditor)itemDataTemplate.FindName("EditRow",
contentPresenter);
userEditor.Measure(new Size(double.PositiveInfinity, double.PositiveInfinity));
userEditor.UpdateLayout();
userEditor.BeginAnimation(HeightProperty, new DoubleAnimation(0,
userEditor.DesiredSize.Height, new Duration(new TimeSpan(0, 0, 1)),
FillBehavior.HoldEnd), HandoffBehavior.Compose);
}
}
So my question is how can I get the size that a UserControl would be if its container placed no size restriction upon it, when its current height is 0?
I'd also be happy to hear if there is a better way to achieve my ultimate goal. Many thanks in advance.
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