I asked a similar question before, but I am having trouble with Google Sign-in after publishing my app to internal and closed testing on the Play store. It works perfectly well on emulators for both Android and iOS, works great on real devices when I run it from my computer in debug and release modes, but once published to the Play store, everything breaks. The error I get is
MissingPluginException(No implementation found for method init on channel plugins.flutter.io/google_sign_in)
Is there anything in particular I'm missing? I have a feeling this is a one-step solution and I just can't find it.
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