Welcome to OGeek Q&A Community for programmer and developer-Open, Learning and Share
Welcome To Ask or Share your Answers For Others

Categories

0 votes
740 views
in Technique[技术] by (71.8m points)

c# - Multiple images from folder

as I'm fairly new to C# and WPF I just can't figure out how to do this. I have a form that should show 151 images (all pokemon generation 1 sprites) in a form. The way I've done it now is that it shows the same image 151 times instead of all images just once. The code I wrote for this is as follow:

    public partial class PokeGame : Window
{
    BitmapImage carBitmap = new BitmapImage(new Uri("pack://application:,,,/Images/All_Sprites/001.png", UriKind.Absolute));

    {

        InitializeComponent();

        int imgCount = 151;
        int left = 0;
        int top = 0;
        List<Image> imageList = new List<Image>();
        for (int i = 0; i < imgCount; i++)
        {
            if(i % 10 == 0)
            {
                if (i != 0)
                {
                    top += 175;
                    left = 0;
                } else
                {
                    top = 0;
                    left = 0;
                }
            }

            Image img_ding = new Image();
            img_ding.Source = carBitmap;
            img_ding.Height = 150;
            img_ding.Width = 150;
            img_ding.Margin = new Thickness(left, top ,0 ,0);
            imageList.Add(img_ding);
            left += 175;
        }

        int j = 0;

        foreach (Image img in imageList)
        {
            imageCanvas.Children.Add(img);
            j++;
        }

    }

As you can see there's probably lots of room for improvement in my code. However, my question is: How can I make it so that it doesn't display the same image 151 times but all images (sprite001.png, sprite002.png, sprite003.png, etc.)?

See Question&Answers more detail:os

与恶龙缠斗过久,自身亦成为恶龙;凝视深渊过久,深渊将回以凝视…
Welcome To Ask or Share your Answers For Others

1 Reply

0 votes
by (71.8m points)

Instead of programmatically adding Image controls to a Canvas, write this XAML:

<ItemsControl x:Name="images">
    <ItemsControl.ItemsPanel>
        <ItemsPanelTemplate>
            <UniformGrid Columns="10"/>
        </ItemsPanelTemplate>
    </ItemsControl.ItemsPanel>
    <ItemsControl.ItemTemplate>
        <DataTemplate>
            <Image Width="150" Height="150" Source="{Binding}"/>
        </DataTemplate>
    </ItemsControl.ItemTemplate>
</ItemsControl>

Probably add some Margin to the Image control in the DataTemplate.

In code behind, add one line to the constructor of your MainWindow:

using System.Linq;
...

public MainWindow()
{
    InitializeComponent();

    images.ItemsSource = Enumerable
        .Range(1, 151)
        .Select(i => string.Format("pack://application:,,,/Images/{0:000}.png", i));
}

Now you might want to create a proper view model, where you would have a collection-type property for your images, like

public class ViewModel
{
    public ObservableCollection<string> Images { get; }
        = new ObservableCollection<string>(Enumerable
            .Range(1, 151)
            .Select(i => string.Format("pack://application:,,,/Images/{0:000}.png", i)));
}

You would then assign the Window's DataContext to an instance of the view model, and bind to the collection property like this:

public MainWindow()
{
    InitializeComponent();
    DataContext = new ViewModel();
}

XAML

<ItemsControl ItemsSource="{Binding Images}">
    ...
</ItemsControl>

与恶龙缠斗过久,自身亦成为恶龙;凝视深渊过久,深渊将回以凝视…
OGeek|极客中国-欢迎来到极客的世界,一个免费开放的程序员编程交流平台!开放,进步,分享!让技术改变生活,让极客改变未来! Welcome to OGeek Q&A Community for programmer and developer-Open, Learning and Share
Click Here to Ask a Question

...