So, I am trying to build an app in Unity, which requires molecular visualisation. There are some libraries which can be used to estimate properties of molecules, read molecules, write molecules etc. But there are few for visualisation.
I have found this one, called hyperballs and it is used successfully in a Unity project for molecular visualisation called UnityMol. I have already added OpenBabel dll to the project now I wish I could add hyperballs the same or any other way to unity project.
The problem is that I lack experience with making dlls (no experience at all, to be honest).
Also I don't know how to use hyperballs c++ files inside the Unity project.
Thinking of an analogy with OpenBabel I thought that if there is a simple way to make a dll from c++ source code on a Mac, I could probably simply add dll to assets and enjoy coding, but it is not as easy, as I thought.
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