So it looks like you're passing the whole form into your second class anyway, So I'd do what LightStriker suggested. Make a public accessor for all of your items and then set it in your other class.
public partial class Form1 : Form
{
private myCounter _counterClass;
public Form1()
{
InitializeComponent();
}
public Label MyLabel1
{
get {return mylabel1;}
}
public Label MyLabel2
{
get {return mylabel2;}
}
private void Form1_Load(object sender, EventArgs e)
{
_counterClass = new myCounter(this);
}
protected void ButtonClick(object sender, EventArgs e)
{
_counterClass.changeColor();
}
}
Then in your second class you have access to your Label.
class myCounter
{
private readonly Form1 Board;
public myCounter(Form1 Board)
{
this.Board = Board;
}
public int turn = 0;
public void changeColor()
{
if (turn == 0)
{
turn = 1;
Board.MyLabel1.BackColor = Color.Red;
Board.MyLabel2.BackColor = Color.White;
}
else
{
turn = 0;
Board.MyLabel2.BackColor = Color.Yellow;
Board.MyLabel1.BackColor = Color.White;
}
}
}
Keep in mind this is code I have written in a wiki markup editor and is untested. This SHOULD work for you though.
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