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java - How do I put graphics on a JPanel?

I am having a problem adding graphics to a JPanel. If I change the line from panel.add(new graphics()); to frame.add(new graphics()); and do not add the JPanel to the JFrame, the black rectangle appears on the JFrame. I just cannot get the black rectangle to appear on the JPannel and was wondering if someone could help me with this.

import java.awt.*;
import java.awt.event.*;
import javax.swing.*;

 public class Catch{

public class graphics extends JComponent{
    public void paintComponent(Graphics g){
    super.paintComponents(g);
    g.fillRect(200, 62, 30, 10);
    }
}

 public void createGUI(){
    final JFrame frame = new JFrame();
    JPanel panel = new JPanel();
    frame.setSize(500,500);
    frame.addMouseListener(new MouseAdapter(){
        public void mouseClicked(MouseEvent e) {
            System.out.println(e.getPoint().getX());
            System.out.println(e.getPoint().getY());
        }
     });
    panel.add(new graphics());
    frame.add(panel);
    frame.setVisible(true);
    frame.setDefaultCloseOperation(frame.DISPOSE_ON_CLOSE); 
}

public static void main(String[] args){
    Catch GUI= new Catch();
    GUI.createGUI();
   }
}
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by (71.8m points)

The custom component was 0x0 px.

import java.awt.*;
import javax.swing.*;

public class Catch {

    public class MyGraphics extends JComponent {

        private static final long serialVersionUID = 1L;

        MyGraphics() {
            setPreferredSize(new Dimension(500, 100));
        }

        @Override
        public void paintComponent(Graphics g) {
            super.paintComponent(g);
            g.fillRect(200, 62, 30, 10);
        }
    }

    public void createGUI() {
        final JFrame frame = new JFrame();
        JPanel panel = new JPanel();
        panel.add(new MyGraphics());
        frame.add(panel);
        frame.pack();
        frame.setVisible(true);
        frame.setDefaultCloseOperation(JFrame.DISPOSE_ON_CLOSE);
    }

    public static void main(String[] args) {
        EventQueue.invokeLater(new Runnable() {

            @Override
            public void run() {
                Catch GUI = new Catch();
                GUI.createGUI();
            }
        });
    }
}

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