QApplication
is a singleton so it would be pretty easy, for QWidget
to do: QApplication.instance()
and interact with the QApplication
instance.
In fact trying to instantiate QWidget
before the QApplication
leads to an error:
>>> QtGui.QWidget()
QWidget: Must construct a QApplication before a QPaintDevice
Which probably means this is what happens.
Edit: I've downloaded the qt sources and in fact, in src/gui/kernel/qwidget.cpp
, line 328, there is:
if (!qApp) {
qFatal("QWidget: Must construct a QApplication before a QPaintDevice");
return;
}
Where qApp
is a pointer to the QApplication
instance(i.e. it is equivalent to calling QApplication.instance()
).
So, in the end, the QWidget
interacts with the QApplication
via a global variable, even though it isn't necessary. They probably use qApp
instead of QApplication.instance()
to avoid unnecessary overhead that might happen when creating/destroying many QWidget
s.
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