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c# - Does calling Blockingcollection.CompleteAdding() speed up performance on consuming elements?

Since it guarantees that I can't simultaneously add an element while taking out elements anymore, does it offer some performance benefit?

I was wondering if it would be a good idea to call it after adding a batch of items, so they can be consumed faster afterwards. And altho this means that I'll have to block adding until they are consumed and I can recreate the BlockingCollection from scratch, I could potentially just use multiple ones so at least one will be available at any given time or something like that.

question from:https://stackoverflow.com/questions/66049961/does-calling-blockingcollection-completeadding-speed-up-performance-on-consumi

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