The issue is that setTimeout()
causes javascript to use the global scope. Essentially, you're calling the method()
class, but not from this
. Instead you're just telling setTimeout
to use the function method
, with no particular scope.
To fix this you can wrap the function call in another function call that references the correct variables. It will look something like this:
test.protoype.method = function()
{
var that = this;
//method2 returns image based on the id passed
this.method2('useSomeElement').src = "http://www.some.url";
var callMethod = function()
{
that.method();
}
timeDelay = window.setTimeout(callMethod, 5000);
};
that
can be this
because callMethod()
is within method's scope.
This problem becomes more complex when you need to pass parameters to the setTimeout
method, as IE doesn't support more than two parameters to setTimeout
. In that case you'll need to read up on closures.
Also, as a sidenote, you're setting yourself up for an infinite loop, since method()
always calls method()
.
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