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javascript - Thickness of lines using THREE.LineBasicMaterial

I am using the code below to create hundreds of lines in my three.js scene

edgeGeometry[i] = new THREE.Geometry();
edgeGeometry[i].vertices[0] = v(x1,y1,z1);
edgeGeometry[i].vertices[1] = v(x2,y2,z2);
edgesMat[i] = new THREE.LineBasicMaterial({
    color: 0x6699FF, linewidth: 1, fog:true});
edge[i] = new THREE.Line(edgeGeometry[i], edgesMat[i]);
edge[i].type = THREE.Lines;
scene2.add(edge[i]);

It works just fine, but when i change the value of "linewidth" to a bigger OR smaller value, i see NO difference in the scene.
How should i change the thickness of the lines? Any ideas?
Thanks, Dimitris

question from:https://stackoverflow.com/questions/11638883/thickness-of-lines-using-three-linebasicmaterial

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by (71.8m points)

Are you using Windows?
I remember this not working on Windows because it wasn't implemented in ANGLE.


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