I′ve been trying to enable tooltips on some imported 3D models, but it isnt working.
I already enabled tooltips in threbox, and I enabled tooltips in the options for the 3d element, as shown below.
tb = new Threebox(
map,
mbxContext,
{
realSunlight: true,
enableSelectingFeatures: true, //change this to false to disable fill-extrusion features selection
enableTooltips: true // change this to false to disable default tooltips on fill-extrusion and 3D models
}
);
var proptions = {
obj: './models/er.glb',
type: 'gltf',
scale: 10,
units: 'meters',
rotation: { x: 90, y: 0, z: 0 }, //default rotation
anchor: 'center',
adjustment: { x: 0, y: 0, z: 0.4 },
enableToltips: true
}
When i load the object i did the following:
tb.loadObj(proptions, function (model) {
model.setCoords(place);
model.addTooltip("A radar in the middle of nowhere", true);
model.setRotation({ x: 0, y: 0, z: Math.floor(Math.random() * 100) })
tb.add(model);
});
Although the object appears in the render, when I put the mouse above or i click it nothing shows the tooltip.
What am I missing ?
EDIT:
Following @jscastro response i changed the import in the top of my html page to <link href="./threebox-plugin/examples/css/threebox.css" rel="stylesheet" />
(the path is the correct to where the file is)
I also removed the enableTooltip: true in proptions.
Despite that it still does not work, Below i will leave the code as it is:
var origin = [-8.4, 41.20, 1];
var map = new mapboxgl.Map({
container: 'map',
style: 'mapbox://styles/mapbox/streets-v11',
center: origin,
zoom: 11,
pitch: 30,
antialias: true
});
//Things related to dateTime ommited
window.tb = new Threebox(
map,
map.getCanvas().getContext('webgl'),
{
realSunlight: true,
enableSelectingFeatures: true, //change this to false to disable fill-extrusion features selection
enableTooltips: true // change this to false to disable default tooltips on fill-extrusion and 3D models
}
);
map.on('style.load', async function () {
await importarLinhas();
// stats
// stats = new Stats();
// map.getContainer().appendChild(stats.dom);
animate();
map.addLayer({
id: 'custom_layer',
type: 'custom',
renderingMode: '3d',
onAdd: function (map, mbxContext) {
var eroptions = {
obj: './models/stationBus.fbx',
type: 'fbx',
scale: 0.01,
units: 'meters',
rotation: { x: 90, y: 20, z: 0 }, //default rotation
anchor: 'center',
adjustment: { x: -0.1, y: -0.1, z: 0.4 }
}
var poptions = {
obj: './models/Busstop.fbx',
type: 'fbx',
scale: 0.03,
units: 'meters',
rotation: { x: 90, y: 20, z: 0 }, //default rotation
anchor: 'center',
adjustment: { x: -0.1, y: -0.1, z: 0.1 }
}
var proptions = {
obj: './models/er.glb',
type: 'gltf',
scale: 2.7,
units: 'meters',
rotation: { x: 90, y: 0, z: 0 }, //default rotation
anchor: 'center',
adjustment: { x: 0, y: 0, z: 0.4 }
}
allNos.forEach((element) => { //For each one of a list that i fill first
//center of where the objects are
var place = [element.lng, element.lat, 0];
//cylinder as "base" for each one of the 3d Models
**//in here i cant do the Tooltip for the object**
const geometry = new THREE.CylinderGeometry(0.6, 0.6, 0.15, 32);
const material = new THREE.MeshLambertMaterial({ color: 0x5B5B5B });
const cylinder = new THREE.Mesh(geometry, material);
var baseOptions = {
obj: cylinder,
anchor: 'center',
adjustment: { x: 0, y: 0, z: -0.4 }
}
let base = tb.Object3D(baseOptions);
base.setCoords(place);
base.setRotation({ x: 90, y: 0, z: 0 })
//The text is just for the test
base.addTooltip("A radar in the middle of nowhere", true);
// base.castShadow = true;
window.tb.add(base);
//next i check what type of element it is
//it can only be one at the same time, so i use different models for each type
if (element.tipo === "p") {
window.tb.loadObj(poptions, function (model) {
model.setCoords(place);
model.addTooltip("A radar in the middle of nowhere", true);
model.setRotation({ x: 0, y: 0, z: Math.floor(Math.random() * 100) })
// model.castShadow = true;
window.tb.add(model);
});
}
if (element.tipo === "er") {
window.tb.loadObj(eroptions, function (model) {
model.setCoords(place);
model.addTooltip("A radar in the middle of nowhere", true);
model.setRotation({ x: 0, y: 0, z: Math.floor(Math.random() * 100) })
// model.castShadow = true;
window.tb.add(model);
});
}
if (element.tipo === "pr") {
window.tb.loadObj(proptions, function (model) {
model.setCoords(place);
model.addTooltip("A radar in the middle of nowhere", true);
model.setRotation({ x: 0, y: 0, z: Math.floor(Math.random() * 100) })
// model.castShadow = true;
window.tb.add(model);
});
}
});
},
render: function (gl, matrix) {
window.tb.setSunlight(date, origin.center);
window.tb.update();
}
})
map.addLayer(createCompositeLayer());
map.on('SelectedFeatureChange', onSelectedFeatureChange);
});
question from:
https://stackoverflow.com/questions/65644945/threebox-tooltip-in-3d-models