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python - Using pydirectinput to move mouse cannot adjust camera position in an UE engine game if cursor out of the border of the screen

I am creating an automation tool to move the mouse which can adjust the camera position in a game created by UE engine. Trying to use pydirectinput and pywinauto to control the mouse, but if moving the mouse to a coordinate which has a negative number like:

pydirectinput.moveTo(-100,540) or pywinauto.mouse.move(coords=(-100,540))

the camera position in the game will not be changed.

question from:https://stackoverflow.com/questions/65626167/using-pydirectinput-to-move-mouse-cannot-adjust-camera-position-in-an-ue-engine

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