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android - How do I use a TextureView for a Vulkan app

I'm currently using a custom SurfaceView (MySurfaceView) for my Vulkan application (game), but have read that TextureView is a better choice. I tried changing to a custom TextureView (MyTextureView), but am not getting Resize() or Redraw() events.

I can have the C++ code render on its own thread, I guess, but then how does it notify Java to refresh the TextureView?

question from:https://stackoverflow.com/questions/65929039/how-do-i-use-a-textureview-for-a-vulkan-app

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