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javascript - Open Base64String in THREE.js

I have a Javascript function that takes a base64 string as parameter. I then use the

window.atob(base64String);

function to get the binary of this file.

Essentially the data coming in is a .glb file that I pass from C# after converting it to a base64 String:

var buffer = await FileIO.ReadBufferAsync(file);
var bytes = buffer.ToArray();

//This is the data I pass to the JavaScript function
var result = Convert.ToBase64String(bytes);

What should I do after I get the result of the window.atob() function to get the model and display it in THREE.js? As in be able to do this:

scene.add(model);
question from:https://stackoverflow.com/questions/65919638/open-base64string-in-three-js

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