As the title states, I have a webview in my app and it runs fine - unless I load the other page with a Google map on it first.
I did find a partial answer to this which states it's possible to work around by software rendering the webview: https://stackoverflow.com/a/35450929/2145126
I'm seeing the crash on my Pixel_2_API_28 emulator, which means if it is the same bug, it's not limited to the hardware the answer listed. It runs fine on my physical phone (LG Velvet)
I'd like to try the software rendering solution, but can't figure out how to do that in Nativescript.
Edit to clarify: I am using nativescript-google-maps-sdk. The linked answer states that loading 2d canvas objects before a webview on certain phones/sdk levels on Android will cause a crash unless you put the webview into software rendering mode. My question is specifically how do I do that?
question from:
https://stackoverflow.com/questions/65911723/nativescript-webview-crash-on-load-after-google-maps-how-do-i-software-render-a 与恶龙缠斗过久,自身亦成为恶龙;凝视深渊过久,深渊将回以凝视…