As some people have noticed by now unity has introduced a new input system a while back now.
What i am trying to accomplish is a "hold right mouse button" + "move mouse" action. However i can't seem to find a way to add a "hold right mouse button" constraint option to accomplish this. Has someone made any experience with advanced action declarations which may be capable of solving this?
This is my current state:
https://docs.unity3d.com/Packages/[email protected]/manual/KnownLimitations.html
At the bottom, it says it does not support OnMouseDrag which is what you are looking to do.
I tried to post an example code of c# OnMouseDrag but it gives me errors
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