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list - How to make a new object while the program is running (Python, pygame)

I am currently making 2048 and am having trouble with creating a new block whenever a move is made.

I made a list storing all the blocks there are, within the list there objects:

class Blocks:
   ~~~~~~~ code ~~~~~~~~~

block1 = Blocks()
block2 = Blocks()
block_list = [block1, block2] 

The issue is that it works perfectly when the blocks are pre-written, but I can not make a new block while the game is already running, is there any way to do this? Thank you in advance, stay safe :)

question from:https://stackoverflow.com/questions/65894324/how-to-make-a-new-object-while-the-program-is-running-python-pygame

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I don't see why this would not be possible. You should simply be able append a new block to your block_list:

block_n = Blocks()
block_list.append(block_n)

You place this in your game loop where you detect when a move is made.

Where you blit I assume you go through the block_list and blit all the blocks to the screen? Also make sure to always update the screen with pygame.display.flip().


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