Edit/Note: I even have tried Heroku's example and deployed it.
The events are not emitting.
https://devcenter.heroku.com/articles/node-websockets#option-2-socket-io
I deployed server on heroku. This uses socket.io. And I have a flutter app as clients. The socket connect is working. Server is printing client id etc. But emit() is not working. Here is what I have on it.
I have enabled http affinity on Heroku: $ heroku features:enable http-session-affinity -a my-heroku-app
index.js
index.js
is as simple as this. In some other Stackoverflow post I read that changing io.emit()
to server.emit()
should work. I tried it but no luck.
const server = require('http').createServer()
const io = require('socket.io')(server)
console.log("Starting application...");
io.on('connection', function (client) {
console.log('client connect...', client.id);
client.on('typing', function name(data) {
console.log("Received typing event from ", client.id);
console.log(data);
io.emit('typing', data)
})
client.on('message', function name(data) {
console.log("Received message event from ", client.id);
console.log(data);
io.emit('message', data)
})
client.on('connect', function () {
})
client.on('disconnect', function () {
console.log('client disconnect...', client.id)
// handleDisconnect()
})
client.on('error', function (err) {
console.log('received error from client:', client.id)
console.log(err)
})
})
var server_port = process.env.PORT || 3000;
server.listen(server_port, function (err) {
if (err) throw err
console.log('server is listening on port %d', server_port);
});
- For client:
main.dart
is this:
What I am doing here is, in short, is... when I receive 'message'
event, I call handleMessage
method, which just prints the data received. But nothing gets printed.
import 'package:flutter/material.dart';
import 'package:socket_io_client/socket_io_client.dart';
void main() {
runApp(MyApp());
}
class MyApp extends StatelessWidget {
// This widget is the root of your application.
@override
Widget build(BuildContext context) {
return MaterialApp(
title: 'Flutter Demo',
theme: ThemeData(
primarySwatch: Colors.blue,
visualDensity: VisualDensity.adaptivePlatformDensity,
),
home: MyHomePage(title: 'Flutter Demo Home Page'),
);
}
}
class MyHomePage extends StatefulWidget {
MyHomePage({Key key, this.title}) : super(key: key);
final String title;
@override
_MyHomePageState createState() => _MyHomePageState();
}
class _MyHomePageState extends State<MyHomePage> {
int _counter = 0;
String receivedMessage = "";
Socket socket;
@override
void initState() {
super.initState();
connectToServer();
}
void _incrementCounter() {
print("Sending message from client device");
setState(() {
_counter++;
sendMessage(_counter.toString());
sendTyping(true);
});
}
void connectToServer() {
try {
// Configure socket transports must be sepecified
socket = io('https://my-heroku-app.herokuapp.com/', <String, dynamic>{
'transports': ['websocket'],
'autoConnect': false,
});
// Connect to websocket f
socket.connect();
// Handle socket events
socket.on('connect', (_) => print('connect: ${socket.id}'));
socket.on('location', handleLocationListen);
socket.on('typing', handleTyping);
socket.on('message', handleMessage);
socket.on('disconnect', (_) => print('disconnect'));
socket.on('fromServer', (_) => print(_));
} catch (e) {
print(e.toString());
}
}
// Send a Message to the server
sendMessage(String message) {
print("Sending message from client: ");
socket.emit(
"message",
{
"id": socket.id,
"message": message, // Message to be sent
"timestamp": DateTime.now().millisecondsSinceEpoch,
},
);
}
// Listen to all message events from connected users
void handleMessage(Map<String, dynamic> data) {
print("Received message from a client");
print(data);
setState(() {
receivedMessage = '$data';
});
}
// Send Location to Server
sendLocation(Map<String, dynamic> data) {
socket.emit("location", data);
}
// Listen to Location updates of connected usersfrom server
handleLocationListen(Map<String, dynamic> data) async {
print(data);
}
// Send update of user's typing status
sendTyping(bool typing) {
socket.emit("typing", {
"id": socket.id,
"typing": typing,
});
}
// Listen to update of typing status from connected users
void handleTyping(Map<String, dynamic> data) {
print('Typing received');
print(data);
}
@override
Widget build(BuildContext context) {
return Scaffold(
appBar: AppBar(
title: Text(widget.title),
),
body: Center(
child: Column(
mainAxisAlignment: MainAxisAlignment.center,
children: <Widget>[
Text(
'You have pushed the button this many times:',
),
Text(
'$_counter',
style: Theme.of(context).textTheme.headline4,
),
Text(
'Message received: $receivedMessage',
),
],
),
),
floatingActionButton: FloatingActionButton(
onPressed: _incrementCounter,
tooltip: 'Increment',
child: Icon(Icons.add),
), // This trailing comma makes auto-formatting nicer for build methods.
);
}
}
question from:
https://stackoverflow.com/questions/65868572/socket-io-heroku-flutter-heroku-emit-is-not-working