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c++ - Calculation of num of rects in a file

I am trying to use MPI c/c++ and OpenMP c/c++ Libraries to calculate how many rectangles in a given dataset. the data set is a text file of 1s and 0s, it is very large like 100000x100000 lines of 0s and 1s, but for simplicity I will provide sample of the data in the set.

I initially though of putting the data into an integer 2d array, here how my dataset looks like

0 0 0 0 1 1 1 0
0 0 0 0 1 1 1 0
0 1 1 1 0 0 0 0
0 1 1 1 0 0 0 0
0 1 1 1 0 1 1 0
0 0 0 0 0 1 1 0
0 0 0 1 1 1 1 1
0 0 0 1 1 1 1 1

and I should get the coordinates of the 4 rectangles.

  1. the one in top right (2 x 3 rectangle)
  2. the one in left (3x3rectangle)
  3. the 2 overlapping rectangles

the coordinates of each rectangle needed are: top-left corner & bottom-right corner

How can I approach this problem baring in mind the use of mpi/openmp libraries to make it efficient, do I need to divide the matrix on threads?

question from:https://stackoverflow.com/questions/65861647/calculation-of-num-of-rects-in-a-file

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I think the following would do the job. Note that this (new, see history) algorithm should scale O(N), if I am not wrong.

#include <stdlib.h>
#include <stdio.h>
#include <sys/time.h>

//--some helper functions and structs--
typedef struct Line_s {
    long x0;
    long nx;
    long y0;
} Line;

typedef struct LineVect_s {
  Line *lines;
  long size;
  long capacity;
} LineVect;

LineVect* newLineVect(void) {
    LineVect *vect = malloc(sizeof(LineVect));
    vect->lines = malloc(sizeof(Line));
    vect->size = 0;
    vect->capacity = 1;
    return vect;
}

void deleteLineVect(LineVect* self) {
    free(self->lines);
    free(self);
}

void LineVect_pushBack(LineVect* self, Line line) {
    self->size++;
    if (self->size > self->capacity) {
        self->capacity *= 2;
        self->lines = realloc(self->lines, self->capacity * sizeof(Line));
    }
    self->lines[self->size - 1] = line;
}

typedef struct Block_s {
    long x0, y0;
    long nx, ny;
    char val;
} Block;

typedef struct BlockVect_s {
   Block *blocks;
   long size;
   long capacity;
} BlockVect;

BlockVect* newBlockVect(void) {
    BlockVect *vect = malloc(sizeof(BlockVect));
    vect->blocks = malloc(sizeof(Block));
    vect->size = 0;
    vect->capacity = 1;
    return vect;
}

void deleteBlockVect(BlockVect* self) {
    free(self->blocks);
    free(self);
}

void BlockVect_pushBack(BlockVect* self, Block block) {
    self->size++;
    if (self->size > self->capacity) {
        self->capacity *= 2;
        self->blocks = realloc(self->blocks, self->capacity * sizeof(Block));
    }
    self->blocks[self->size - 1] = block;
}


LineVect** find_lines(char* data, long nx, long ny) {
    LineVect **slices = malloc(ny * sizeof(LineVect*));
    //essentially each y-slice is independent here
#pragma omp parallel for
    for (long y = 0; y < ny; y++) {
        slices[y] = newLineVect();
        char prev_val = 0;
        long xstart = 0;
        for (long x = 0; x < nx; x++) {
            char val = data[nx*y + x];
            if (val == 1 && prev_val == 0) {
                xstart = x;
            } else if (val == 0 && prev_val == 1) {
                Line line;
                line.y0 = -1;
                line.x0 = xstart;
                line.nx = x - xstart;
//              printf("Found line at y=%d from x=%d to %d
", y, xstart, x-1); 
                LineVect_pushBack(slices[y], line);
            }
            
            if (val == 1 && x == nx-1) {
                Line line;
                line.y0 = -1;
                line.x0 = xstart;
                line.nx = x - xstart + 1;
//              printf("Found line at y=%d from x=%d to %d
", y, xstart, x);
                LineVect_pushBack(slices[y], line);
            }
            prev_val = val;
        }
    }
    return slices;
}

BlockVect* find_blocks(LineVect** slices, long ny) {
    BlockVect* blocks = newBlockVect();
    //for each line
    for (long y = 0; y < ny; y++) {
        LineVect* slice = slices[y];
        long l2 = 0;
        for (long l = 0; l < slice->size; l++) {
            Line *line = slice->lines + l;
            if (line->y0 == -1) {
                line->y0 = y;
            }
            char match = 0;
            //check next slice if there is any
            if (y != ny-1) {
                //check all the remaining lines in the next slice
                if (l2 < slices[y+1]->size) {
                    Line *line2 = slices[y+1]->lines + l2;
                    //note that we exploit the sorted nature of the lines (x0 must increase with l2)
                    for (; l2 < slices[y+1]->size && line2->x0 < line->x0; l2++) {
                        line2 = slices[y+1]->lines + l2;
                    }
                    //matching line2 found -> mark it as same block (y0 cascades)
                    if (line->x0 == line2->x0 && line->nx == line2->nx) {
                        match = 1;
                        line2->y0 = line->y0;
                    }
                }
            }
            //current line didn't find a matching line hence store it (and all the previously collected lines) as a block
            if (match == 0) {
                Block block;
                block.x0 = line->x0;
                block.nx = line->nx;
                block.y0 = line->y0;
                block.ny = y - line->y0 + 1;
                BlockVect_pushBack(blocks, block);
            }
        }
    }
    return blocks;
}

#define Nx 30000
#define Ny 30000

char * write_blocks(const BlockVect* blocks) {
    char * data = calloc(Ny, Nx*sizeof(char));
    for (long i = 0; i < blocks->size; i++) {
        Block *block = blocks->blocks + i;
        for (long y = block->y0; y < block->y0 + block->ny; y++) {
            for (long x = block->x0; x < block->x0 + block->nx; x++) {
                data[Nx*y + x] = 1;
            }
        }
    }
    return data;
}

int main() {
    struct timeval t0;
    gettimeofday(&t0, NULL);
    
//  char data[Ny][Nx] = {
//      {0, 0, 0, 0, 1, 1, 1, 0},
//      {0, 0, 0, 0, 1, 1, 1, 0},
//      {0, 1, 1, 1, 0, 0, 0, 1},
//      {0, 1, 1, 1, 0, 0, 0, 1},
//      {0, 1, 1, 1, 0, 1, 1, 0},
//      {0, 0, 0, 0, 0, 1, 1, 0},
//      {0, 1, 0, 1, 1, 1, 1, 1},
//      {0, 0, 0, 1, 1, 1, 1, 1}
//  };
    
    srand(t0.tv_usec);
    char * input = calloc(Ny, Nx*sizeof(char));
    printf("Filling...
");
    for (long y = 0; y < Ny; y++) {
        for (long x = 0; x < Nx; x++) {
            input[Nx*y + x] = rand() % 10 != 0; //data[y][x];
        }
    }
    printf("Computing...
");
    struct timeval t;
    struct timeval t_new;
    gettimeofday(&t, NULL);
    
    LineVect** slices = find_lines(input, Nx, Ny);
    
    gettimeofday(&t_new, NULL);
    printf("Finding lines took %lu milliseconds
", (t_new.tv_sec - t.tv_sec)*1000 + (t_new.tv_usec -t.tv_usec) / 1000);
    
    gettimeofday(&t, NULL);
    
    BlockVect* blocks = find_blocks(slices, Ny);
    
    gettimeofday(&t_new, NULL);
    printf("Finding blocks took %lu milliseconds
", (t_new.tv_sec - t.tv_sec)*1000 + (t_new.tv_usec -t.tv_usec) / 1000);
    
    long n_lines = 0;
    for (long y = 0; y < Ny; y++) {
        n_lines += slices[y]->size;
        deleteLineVect(slices[y]);
    }
    free(slices);
    
    printf("Done computation of %ld lines and %ld blocks
", n_lines, blocks->size);
    
    char * output = write_blocks(blocks);
    deleteBlockVect(blocks);
    
    char pass = 1;
    for (long y = 0; y < Ny; y++) {
        for (long x = 0; x < Nx; x++) {
            if (input[Nx*y + x] != output[Nx*y + x]) {
                printf("ERROR at x=%ld and y=%ld!
", x, y);
                pass = 0;
            }
        }
    }
    printf("Plausibility check %s
", pass ? "PASSED" : "FAILED");
    
    //free all the rest
    free(input);
    free(output);
    gettimeofday(&t_new, NULL);
    printf("Whole run took %.3lf seconds
", (t_new.tv_sec - t0.tv_sec) + (t_new.tv_usec -t0.tv_usec) * 1e-6);
}

Scaling tests:


On my laptop (Intel(R) Core(TM) i5-4310U @ 2.0 GHz, 2 physical cores):

OMP_NUM_THREADS=1

Filling...
Computing...
Finding lines took 2973 milliseconds
Finding blocks took 2035 milliseconds
Done computation of 81012713 lines and 80743987 blocks
Plausibility check PASSED
Whole run took 16.981 seconds

OMP_NUM_THREADS=2

Filling...
Computing...
Finding lines took 1725 milliseconds
Finding blocks took 2019 milliseconds
Done computation of 81027281 lines and 80757086 blocks
Plausibility check PASSED
Whole run took 15.392 seconds

On my PC (Intel(R) Core(TM) i7-6700 CPU @ 3.40GHz, 4 physical cores):

OMP_NUM_THREADS=1

Filling...
Computing...
Finding lines took 3656 milliseconds
Finding blocks took 1631 milliseconds
Done computation of 81024019 lines and 80754472 blocks
Plausibility check PASSED
Whole run took 13.611 seconds

OMP_NUM_THREADS=4

Filling...
Computing...
Finding lines took 1007 milliseconds
Finding blocks took 1637 milliseconds
Done computation of 81036637 lines and 80766687 blocks
Plausibility check PASSED
Whole run took 11.055 seconds

OMP_NUM_THREADS=8

Filling...
Computing...
Finding lines took 812 milliseconds
Finding blocks took 1655 milliseconds
Done computation of 81025147 lines and 80754509 blocks
Plausibility check PASSED
Whole run took 11.137 seconds

So it seems, scaling of the parallel part (line finding) is quite good. The most time of the run takes the actual generation of the sample data by random numbers (filling). Compared to that, the finding of the rects is quite quick.


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