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c# - I keep getting a cryptic error from Unity 3d


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Not sure what this script is attached to but if it's on the player, and it has a collider, you just need this:

void OnTriggerEnter(Collider col)
{
    if (col.name == "Sphere")
        SceneManager.LoadScene("YouWon");

    // Do something else here if it's not an object named "Sphere"
}

Also, you can't declare a variable that has an accessor (public, private, etc...) inside a function.


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