I don't know how to do this in Windows using cygwin, because I'm using Ubuntu for the development. But I think the procedure should be the same.
- Download the file mupdf-0.9-source.tar.gz here:
http://code.google.com/p/mupdf/downloads/list?q=source
- Download the file mupdf-thirdparty.zip
- Extract the sources. By default they will be extracted to the folder: mupdf-0.9/
- Extract the file mupdf-thirdparty.zip into the folder mupdf-0.9/
- Build the project mupdf-0.9 (For windows you should use VS as it is declared in the readme files)
- Then go to the folder mupdf-0.9/android/
- Run ndk-build
- You can get the following errors:
Compile thumb : mupdfthirdparty <= jbig2.c
In file included from /home/yury/programming/android/workspace/mupdf-0.9/android/jni/../../thirdparty/jbig2dec/os_types.h:53,
from /home/yury/programming/android/workspace/mupdf-0.9/android/jni/../../thirdparty/jbig2dec/jbig2.c:22:
/home/yury/software/android-ndk-r6b/platforms/android-8/arch-arm/usr/include/stdint.h:48: error: redefinition of typedef 'int8_t'
/home/yury/programming/android/workspace/mupdf-0.9/android/jni/../../thirdparty/jbig2dec/os_types.h:47: note: previous declaration of 'int8_t' was here
The solution is explained here: mupdf for android: ndk-build problem (error: redefinition of typedef....)
However, you can simply comment the lines of the definition of types in the file /thirdparty/jbig2dec/os_types.h
After that you will receive two libraries: one static and one shared for your android application.
StaticLibrary : libmupdfthirdparty.a
SharedLibrary : libmupdf.so
This was the answer on the first question. Also there is a great step-by-step guide in the android/Readme.txt file.
Now the answer on the second question.
In the application for android you can find test project. There are 3 files:
- MuPDFActivity.java
- MuPDFCore.java
- PixmapView.java
Simply copy the last two files in your project. And see an example in MuPDFActivity.java how you can embed mupdf layout in your activity. In this file it is done like:
PixmapView pixmapView;
//...
layout = new RelativeLayout(this);
//...
RelativeLayout.LayoutParams pixmapParams =
new RelativeLayout.LayoutParams(
RelativeLayout.LayoutParams.FILL_PARENT,
RelativeLayout.LayoutParams.FILL_PARENT);
pixmapParams.addRule(RelativeLayout.ABOVE,100);
layout.addView(pixmapView, pixmapParams);
setContentView(layout);
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