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Global memory management in C++ in stack or heap?

If I declare a data structure globally in a C++ application , does it consume stack memory or heap memory ?

For eg

struct AAA
{

.../.../.
../../..
}arr[59652323];
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by (71.8m points)

Since I wasn't satisfied with the answers, and hope that the sameer karjatkar wants to learn more than just a simple yes/no answer, here you go.

Typically a process has 5 different areas of memory allocated

  1. Code - text segment
  2. Initialized data – data segment
  3. Uninitialized data – bss segment
  4. Heap
  5. Stack

If you really want to learn what is saved where then read and bookmark these:

COMPILER, ASSEMBLER, LINKER AND LOADER: A BRIEF STORY (look at Table w.5)

Anatomy of a Program in Memory

alt text


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