I do this all the time. Here's a look at an example and how you would implement it.
Change your XAML to use the Command property of the button instead of the Click event. I am using the name SaveCommand since it is easier to follow then something named Command.
<Button Command="{Binding Path=SaveCommand}" />
Your CustomClass that the Button is bound to now needs to have a property called SaveCommand of type ICommand
. It needs to point to the method on the CustomClass that you want to run when the command is executed.
public MyCustomClass
{
private ICommand _saveCommand;
public ICommand SaveCommand
{
get
{
if (_saveCommand == null)
{
_saveCommand = new RelayCommand(
param => this.SaveObject(),
param => this.CanSave()
);
}
return _saveCommand;
}
}
private bool CanSave()
{
// Verify command can be executed here
}
private void SaveObject()
{
// Save command execution logic
}
}
The above code uses a RelayCommand which accepts two parameters: the method to execute, and a true/false value of if the command can execute or not. The RelayCommand class is a separate .cs file with the code shown below. I got it from Josh Smith :)
/// <summary>
/// A command whose sole purpose is to
/// relay its functionality to other
/// objects by invoking delegates. The
/// default return value for the CanExecute
/// method is 'true'.
/// </summary>
public class RelayCommand : ICommand
{
#region Fields
readonly Action<object> _execute;
readonly Predicate<object> _canExecute;
#endregion // Fields
#region Constructors
/// <summary>
/// Creates a new command that can always execute.
/// </summary>
/// <param name="execute">The execution logic.</param>
public RelayCommand(Action<object> execute)
: this(execute, null)
{
}
/// <summary>
/// Creates a new command.
/// </summary>
/// <param name="execute">The execution logic.</param>
/// <param name="canExecute">The execution status logic.</param>
public RelayCommand(Action<object> execute, Predicate<object> canExecute)
{
if (execute == null)
throw new ArgumentNullException("execute");
_execute = execute;
_canExecute = canExecute;
}
#endregion // Constructors
#region ICommand Members
[DebuggerStepThrough]
public bool CanExecute(object parameters)
{
return _canExecute == null ? true : _canExecute(parameters);
}
public event EventHandler CanExecuteChanged
{
add { CommandManager.RequerySuggested += value; }
remove { CommandManager.RequerySuggested -= value; }
}
public void Execute(object parameters)
{
_execute(parameters);
}
#endregion // ICommand Members
}
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