I would setup an event listener in 'playList' and dispatch an Event from 'videoData' once the XML has finished loading. That way you know when it's finished loading without using ENTER_FRAME (which will use alot more CPU as its checking every frame).
package classes
{
import flash.events.*;
import flash.display.MovieClip;
import classes.VideoData;
public class PlayList extends MovieClip
{
private var vData:VideoData;
public function PlayList()
{
vData = new VideoData();
vData.addEventListener(Event.COMPLETE, onXMLCompleteHandler);
}
private function onXMLCompleteHandler(e:Event):void
{
vData.removeEventListener(Event.COMPLETE, onXMLCompleteHandler);
trace(vData.getXML());
}
}
}
package classes
{
import flash.net.URLLoader;
import flash.net.URLRequest;
import flash.events.Event;
import flash.display.MovieClip;
public class VideoData extends MovieClip
{
private var myXML:XML;
private var myXMList:XMLList;
private var myXMLLoader:URLLoader;
public function VideoData()
{
myXMLLoader = new URLLoader();
myXMLLoader.load(new URLRequest("playlist.xml"));
myXMLLoader.addEventListener(Event.COMPLETE, processXML);
}
private function processXML(e:Event):void
{
myXMLLoader.removeEventListener(Event.COMPLETE, processXML);
myXML = new XML(e.target.data);
myXMList = new XMLList(myXML.children());
dispatchEvent(e);
}
public function getXML():XML
{
return myXML;
}
}
}
You should also ALWAYS capitalise your class names 'VideoData' not 'videoData'
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