I'm considering adding the following homebrew bonus action. It's a general action, so it would be available for free to all players (not enemies):
Stride. You gain extra movement for the current turn. This increase is equal to X feet. If your speed is lower than X feet, the increase equals your speed instead.
What value of X would be balanced for this bonus action?
If it helps, the rationale for adding this homebrew are the following:
- A few players have expressed some dissatisfaction that, for optimization purposes, you are "required" to build your character in a way that unlocks a reliable bonus action, for example through a subclass such as Rune Knight or a feat like Pole Arm Master. Having the Stride bonus action always available might alleviate this a bit.
- There are some negative feelings at my table when a melee character moves all they can towards an enemy but can't quite make it. Taking the Dash action just to move 5 feet feels wasteful and attacking with thrown weapons when you are almost in reach doesn't really feel good.
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