I made a circular buffer with multiple clients writing (in the end I want them to write messages of different size) into a buffer. The server reads them out. It's based on the code in a consumer/producer problem:
#include <stdio.h>
#include <malloc.h>
#include <string.h>
#include <pthread.h>
#include <unistd.h>
#define BUFFER_SIZE 10
struct cBuf{
char *buf;
int size;
int start;
int end;
pthread_mutex_t mutex;
pthread_cond_t buffer_full;
pthread_cond_t buffer_empty;
};
struct cBuf cb;
void buf_Init(struct cBuf *cb, int size) {
int i;
cb->size = size + 1;
cb->start = 0;
cb->end = 0;
cb->buf = (char *)calloc(cb->size, sizeof(char));
}
void buf_Free(struct cBuf *cb) {
free(cb->buf);
}
int buf_IsFull(struct cBuf *cb) {
return (cb->end + 1) % cb->size == cb->start;
}
int buf_IsEmpty(struct cBuf *cb) {
return cb->end == cb->start;
}
int buf_Insert(struct cBuf *cb, char *elem) {
int i,j;
pthread_mutex_lock(&(cb->mutex));
for (i=0; i < strlen(elem); ++ i){
if (buf_IsFull(cb)==1) printf("
Producer (buf_Insert) is waiting ");
while(buf_IsFull(cb)){
pthread_cond_wait(&(cb->buffer_empty),&(cb->mutex));
}
cb->buf[cb->end] = elem[i];
cb->end = (cb->end + 1) % cb->size;
printf("%c-",elem[i]);
}
pthread_cond_signal(&(cb->buffer_full));
pthread_mutex_unlock(&(cb->mutex));
return 0;
}
int buf_Read(struct cBuf *cb, char *out) {
int i,j;
pthread_mutex_lock(&(cb->mutex));
if (buf_IsEmpty(cb))printf("
Consumer (buf_Read) is waiting ");
while(buf_IsEmpty(cb)){
pthread_cond_wait(&(cb->buffer_full),&(cb->mutex));
}
for (i=0;i<BUFFER_SIZE-1;i++){
if (cb->start == cb->end) break;
out[i] = cb->buf[cb->start];
cb->buf[cb->start] = '_';
cb->start = (cb->start + 1) % cb->size;
printf("%c-",out[i]);
}
pthread_cond_signal(&(cb->buffer_empty));
pthread_mutex_unlock(&(cb->mutex));
return 0;
}
void * client(void *cb){
pthread_detach(pthread_self());
struct cBuf *myData;
myData = (struct cBuf*) cb;
char input[]="Hello World!";
if (buf_Insert(myData, input)) printf("
");
return 0;
}
int main(void) {
char out[60];
pthread_t thread;
int i;
pthread_cond_init(&(cb.buffer_full),NULL);
pthread_cond_init(&(cb.buffer_empty),NULL);
buf_Init(&cb, BUFFER_SIZE);
for (i = 0; i<1; i++){
if(pthread_create (&thread,NULL, client, (void *) &cb) !=0){
#ifdef DEBUG
printf("
DEBUG (Main Thread) - Error while creating thread");
#endif
} else {
#ifdef DEBUG
printf("
DEBUG (Main Thread) - Thread created");
#endif
}
}
while (1){
if (buf_Read(&cb,out)) printf ("succes");
}
buf_Free(&cb);
return 0;
}
It mostly works when the buffer is bigger than the message of a single client (by making buffer_size
bigger, e.g., 16). When I make it smaller, however, it seems to deadlock, and even after a lot of research, I can't figure out why. When I run the code in a debugger, the code appears to stall on the line
pthread_cond_wait(&(cb->buffer_empty),&(cb->mutex));
Why is the code stalling here and how can I prevent it from stalling?
See Question&Answers more detail:
os 与恶龙缠斗过久,自身亦成为恶龙;凝视深渊过久,深渊将回以凝视…