What I'm trying to do is add a textured frame or border to an SVG mask.
Here is a working demo of what I'd like to achieve.
Here is what I'm working with.
Notice that in the second demo the image used in the mask, #frame
, does not seem to have any transparency whatsoever and the color is inverted (so that what is actually black displays as pure white), unlike the mask image, #rectangle > image
, in the working demo.
However, the only difference that I can spot between both demos is that the first, working demo applies a feGaussianBlur
to a g
element. I've tried grouping #eye
and #frame
in the second demo, but this didn't seem to have any effect.
What am I missing?
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