The following program shows how to build a binary tree in a C program. It uses dynamic memory allocation, pointers and recursion. A binary tree is a very useful data-structure, since it allows efficient insertion, searching and deletion in a sorted list. As such a tree is essentially a recursively defined structure, recursive programming is the natural and efficient way to handle it.
tree
empty
node left-branch right-branch
left-branch
tree
right-branch
tree
Here's the code:
#include <stdlib.h>
#include <stdio.h>
struct tree_el {
int val;
struct tree_el * right, * left;
};
typedef struct tree_el node;
void insert(node ** tree, node * item) {
if(!(*tree)) {
*tree = item;
return;
}
if(item->val<(*tree)->val)
insert(&(*tree)->left, item);
else if(item->val>(*tree)->val)
insert(&(*tree)->right, item);
}
void printout(node * tree) {
if(tree->left) printout(tree->left);
printf("%d
",tree->val);
if(tree->right) printout(tree->right);
}
void main() {
node * curr, * root;
int i;
root = NULL;
for(i=1;i<=10;i++) {
curr = (node *)malloc(sizeof(node));
curr->left = curr->right = NULL;
curr->val = rand();
insert(&root, curr);
}
printout(root);
}
Why is pointer-to-pointer used?
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