I use custom view placed over an image view like that
<?xml version="1.0" encoding="utf-8"?>
<FrameLayout xmlns:android="http://schemas.android.com/apk/res/android"
xmlns:tools="http://schemas.android.com/tools"
android:layout_width="match_parent"
android:layout_height="match_parent"
android:orientation="vertical"
android:weightSum="5"
tools:context=".TextRecognitionActivity">
<ImageView
android:id="@+id/surfaceViewImage"
android:layout_width="match_parent"
android:layout_height="match_parent"
android:visibility="gone"
android:adjustViewBounds="true"
android:scaleType="fitXY"
/>
<com.gypsywaiter.app.DragRectView
android:id="@+id/dragRectView"
android:layout_width="match_parent"
android:layout_height="match_parent"
android:visibility="gone"
/>
<Button
android:id="@+id/capture"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:layout_gravity="bottom|center"
android:layout_weight="1"
android:text="Capture"/>
</FrameLayout>
And I draw a rectangle in this view upon user selects and drags as follow
public class DragRectView extends View {
private Paint mRectPaint;
private int mStartX = 0;
private int mStartY = 0;
private int mEndX = 0;
private int mEndY = 0;
private boolean mDrawRect = false;
private TextPaint mTextPaint = null;
private OnUpCallback mCallback = null;
public interface OnUpCallback {
void onRectFinished(Rect rect);
}
public DragRectView(final Context context) {
super(context);
init();
}
public DragRectView(final Context context, final AttributeSet attrs) {
super(context, attrs);
init();
}
public DragRectView(final Context context, final AttributeSet attrs, final int defStyle) {
super(context, attrs, defStyle);
init();
}
/**
* Sets callback for up
*
* @param callback {@link OnUpCallback}
*/
public void setOnUpCallback(OnUpCallback callback) {
mCallback = callback;
}
/**
* Inits internal data
*/
private void init() {
mRectPaint = new Paint();
mRectPaint.setColor(getContext().getResources().getColor(android.R.color.holo_green_light));
mRectPaint.setStyle(Paint.Style.FILL);
mRectPaint.setStrokeWidth(5); // TODO: should take from resources
mRectPaint.setAlpha(60);
mTextPaint = new TextPaint();
mTextPaint.setColor(getContext().getResources().getColor(android.R.color.holo_green_light));
mTextPaint.setTextSize(20);
}
@Override
public boolean onTouchEvent(final MotionEvent event) {
// TODO: be aware of multi-touches
switch (event.getAction()) {
case MotionEvent.ACTION_DOWN:
mDrawRect = false;
mStartX = (int) event.getX();
mStartY = (int) event.getY();
invalidate();
break;
case MotionEvent.ACTION_MOVE:
final int x = (int) event.getX();
final int y = (int) event.getY();
Log.d("logger", x + "//" + y);
//if (!mDrawRect || Math.abs(x - mEndX) > 5 || Math.abs(y - mEndY) > 5) {
mEndX = x;
mEndY = y;
invalidate();
//}
mDrawRect = true;
break;
case MotionEvent.ACTION_UP:
int[] location = new int[2];
getLocationOnScreen(location);
invalidate();
if (mCallback != null) {
mCallback.onRectFinished(new Rect(Math.min(mStartX, mEndX), Math.min(mStartY, mEndY),
Math.max(mEndX, mStartX), Math.max(mStartY, mEndY)));
}
break;
default:
break;
}
return true;
}
@Override
protected void onDraw(final Canvas canvas) {
super.onDraw(canvas);
canvas.drawRect(Math.min(mStartX, mEndX), Math.min(mStartY, mEndY),
Math.max(mEndX, mStartX), Math.max(mEndY, mStartY), mRectPaint);
}
When I try to extract that selected part like that,
dragRectView.setOnUpCallback(new DragRectView.OnUpCallback() {
@Override
public void onRectFinished(Rect rect) {
Bitmap nBitmap = Bitmap.createBitmap(loadedImage,rect.top, rect.left , rect.bottom, rect.right);
}
});
I always get the wrong area and some times crash that x must be less than width. I think it is something related to coordinates but I can't figure it out.
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