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c++ - SFML getGlobalBounds( ).intersect(getGlobalBounds( ) not Working

I just try got collsion from shipshape and asteroidshape but getGlobalBounds nothing happning.Im doing anything wrong? please help me. In Spaceship.hpp have a bool function.Very strange but the i need create any variable for reference to getGlobalBounds?

I just put a code here from Spaceship.cpp for clarify.

  Spaceship.hpp
  .....
   class Spaceship: public sf::Drawable, public sf::Transformable {
    ......
     public:

      bool shipcollisionAsteroid(sf::ConvexShape shapeship, sf::ConvexShape shape);

    .......
     .......
     private:
      sf::Convexshape shapeship;


  };
#endif
//==================================================
  Spaceship.cpp
  #include "Spaceship.hpp"
   ....
     ......
       .....

  sf::ConvexShape shape; // same name in private Asteroid,hpp BUT NOT WORKING
    if ( shapeship.getGlobalBounds().intersects(shape.getGlobalBounds())){

        reset(); // its a function for reset Spaceship on screen


     }
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Can you post more code? It's hard to find the problem only looking at this snippet. Show your asteroid file


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