I'm trying to activate a script from another object on a button press. Heres what I tried:
function Update () {
if(Input.touchCount == 1) {
GameObject.Find("theobject").GetComponent(thescript).enabled = true
}
else {
GameObject.Find("theobject").GetComponent(thescript).enabled = false
}
}
When I press play, It has no errors but when I press the button, nothing happens. Are there anything wrong with the script. I'm new to Unity and Javascript. Any help would be appreciated. Thanks in advanced!
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