I'm having some trouble getting my copy constructor to work in my BigInt
class I'm working on.
In BigIntVector.cpp
in the copy constructor, the lines:
for (int i = 0; i < vectorSize; i++) {
vectorArray[i] = orig.vectorArray[i];
}
causes the exception 0xC0000005: Access violation writing location 0x00000000.
Any help figuring out why would be appreciated. Thank you.
In BigInt.cpp
:
// copy constructor
BigInt::BigInt(BigInt const& orig)
: isPositive(orig.isPositive)
, base(orig.base)
, skip(orig.skip)
{
this->bigIntVector = new BigIntVector(*orig.bigIntVector);
}
// constructor where operand is a long
BigInt::BigInt(long num) {
base = 10;
long sizeOfLong = 0; //holds size of num
long tempNum = num;
//get size of num
if (tempNum == 0) {
sizeOfLong = 1;
}
while (tempNum != 0)
{
tempNum /= 10;
++sizeOfLong;
}
//resize vector to match size of long
this->bigIntVector = new BigIntVector(sizeOfLong);
//cout << "sizeVec: " << bigIntVector.getSize() << endl;
if (num < 0) {
isPositive = false;
num *= -1;
}
else {
isPositive = true;
}
long pushedNum;
//cout << "num: " << num << endl;
for (int i = sizeOfLong - 1; i >= 0; --i) {
pushedNum = (long)(num%base);
bigIntVector->setElementAt(i, pushedNum);
num /= base;
}
}
// destructor
BigInt::~BigInt() {
delete[] this->bigIntVector;
}
// binary addition
BigInt BigInt::operator+(BigInt const& other) const {
BigInt temp(*this);
return temp += other;
}
//more code...
My BigInt.h
:
class BigInt {
private:
BigIntVector *bigIntVector;
bool isPositive;
int base;
unsigned int skip;
public:
BigInt(BigInt const& orig);
BigInt(long num);
~BigInt();
BigInt operator+(BigInt const& other) const;
BigInt operator+() const;
BigInt operator++();
BigInt operator++(int dummy);
BigInt operator+=(BigInt const& other);
BigInt BigInt::operator-(BigInt const& other) const;
BigInt BigInt::operator-=(BigInt const& other);
bool operator==(BigInt const& other) const;
friend std::ostream & operator<<(std::ostream& os, BigInt& num);
};
inline BigInt operator+(long num, BigInt const& val) {
return val + num;
}
inline bool operator==(long num, BigInt const& val) {
return val == num;
}
My BigIntVector
is a custom Vector
class. Compared to STL Vector.
The constructors in BigIntVector.cpp
:
// copy constructor
BigIntVector::BigIntVector(BigIntVector const& orig)
: vectorSize(orig.vectorSize)
{
for (int i = 0; i < vectorSize; i++) {
vectorArray[i] = orig.vectorArray[i];
}
}
BigIntVector::~BigIntVector() {
delete[] vectorArray;
}
//default constructor
BigIntVector::BigIntVector()
{
vectorSize = 1;
//vectorArray = (long *)malloc(10 * sizeof(long));
vectorArray = new long[vectorSize];
for (long i = 0; i < vectorSize; i++) {
vectorArray[i] = 0;
}
}
//constructor that initializes a custom size for vector
BigIntVector::BigIntVector(long initialSize)
{
vectorSize = initialSize;
//vectorArray = (long *)malloc(initialSize*sizeof(long));
vectorArray = new long[vectorSize];
for (long i = 0; i < initialSize; i++) {
vectorArray[i] = 0;
}
}
//more code
main.cpp
:
int main(void) {
// object with explicit constructor from long
BigInt num1(12);
cout << "num1 (12): " << num1 << endl;
// object with implicit constructor from long
BigInt num2 = 19;
cout << "num2 (19): " << num2 << endl;
// binary addition BigInt+BigInt
BigInt num3 = num1 + num2;
cout << "num3 (31): " << num3 << endl;
BigInt numA = 99999;
cout << "numA (99999): " << numA << endl;
BigInt numB = 99999;
cout << "numB (99999): " << numB << endl;
BigInt numC = numA + numB;
cout << "numC (199998): " << numC << endl;
return EXIT_SUCCESS;
}
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