Base 4 requires exactly 2 bits, so it's easy to handle efficiently.
my $uvsize = length(pack('J>', 0)) * 8;
my %base4to2 = map { $_ => sprintf('%2b', $_) } 0..3;
sub base4to10 {
my ($s) = @_;
$s =~ s/(.)/$base4to2{$1}/sg;
$s = substr(("0" x $uvsize) . $s, -$uvsize);
return unpack('J>', pack('B*', $s));
}
This allows inputs of 16 digits on builds supporting 32-bit integers, and 32 digits on builds supporting 64-bit integers.
It's possible to support slightly larger numbers using floating points: 26 on builds with IEEE doubles, 56 on builds with IEEE quads. This would require a different implementation.
Larger than that would require a module such as Math::BigInt for Perl to store them.
Faster and simpler:
my %base4to16 = (
'0' => '0', '00' => '0', '20' => '8',
'1' => '1', '01' => '1', '21' => '9',
'2' => '2', '02' => '2', '22' => 'A',
'3' => '3', '03' => '3', '23' => 'B',
'10' => '4', '30' => 'C',
'11' => '5', '31' => 'D',
'12' => '6', '32' => 'E',
'13' => '7', '33' => 'F',
);
sub base4to10 {
(my $s = $_[0]) =~ s/(..?)/$base4to16{$1}/sg;
return hex($s);
}
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