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ios - Adjusting the Xcode iPhone simulator scale and size


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With Xcode 9 - Simulator, you can pick & drag any corner of simulator to resize it and set according to your requirement.

Look at this snapshot.

enter image description here


Note: With Xcode 9.1+, Simulator scale options are changed.


Keyboard short-keys:
According to Xcode 9.1+

Physical Size       ? 1      command + 1
Pixel Accurate      ? 2      command + 2


According to Xcode 9

50% Scale           ? 1      command + 1
100% Scale          ? 2      command + 2
200% Scale          ? 3      command + 3

Simulator scale options from Xcode Menu:

Xcode 9.1+:
Menubar ? Window ? "Here, options available change simulator scale" (Physical Size & Pixel Accurate)

Pixel Accurate: Resizes your simulator to actual (Physical) device's pixels, if your mac system display screen size (pixel) supports that much high resolution, else this option will remain disabled.

Tip: rotate simulator ( ? + ← or ? + → ), if Pixel Accurate is disabled. It may be enabled (if it fits to screen) in landscape.

enter image description here


Xcode 9.0
Menubar ? Window ? Scale ? "Here, options available change simulator scale"

enter image description here


Tip: How do you get screen shot with 100% (a scale with actual device size) that can be uploaded on AppStore?

Disable 'Optimize Rendering for Window scale' from Debug menu, before you take a screen shot (See here: How to take screenshots in the iOS simulator)

There is an option

Menubar ? Debug ? Disable "Optimize Rendering for Window scale"

enter image description here


Here is Apple's document: Resize a simulator window


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