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c# - How to use .NET reflection to check for nullable reference type

C# 8.0 introduces nullable reference types. Here's a simple class with a nullable property:

public class Foo
{
    public String? Bar { get; set; }
}

Is there a way to check a class property uses a nullable reference type via reflection?

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This appears to work, at least on the types I've tested it with.

public static bool IsNullable(PropertyInfo property) =>
    IsNullableHelper(property.PropertyType, property.DeclaringType, property.CustomAttributes);

public static bool IsNullable(FieldInfo field) =>
    IsNullableHelper(field.FieldType, field.DeclaringType, field.CustomAttributes);

public static bool IsNullable(ParameterInfo parameter) =>
    IsNullableHelper(parameter.ParameterType, parameter.Member, parameter.CustomAttributes);

private static bool IsNullableHelper(Type memberType, MemberInfo? declaringType, IEnumerable<CustomAttributeData> customAttributes)
{
    if (memberType.IsValueType)
        return Nullable.GetUnderlyingType(memberType) != null;

    var nullable = customAttributes
        .FirstOrDefault(x => x.AttributeType.FullName == "System.Runtime.CompilerServices.NullableAttribute");
    if (nullable != null && nullable.ConstructorArguments.Count == 1)
    {
        var attributeArgument = nullable.ConstructorArguments[0];
        if (attributeArgument.ArgumentType == typeof(byte[]))
        {
            var args = (ReadOnlyCollection<CustomAttributeTypedArgument>)attributeArgument.Value!;
            if (args.Count > 0 && args[0].ArgumentType == typeof(byte))
            {
                return (byte)args[0].Value! == 2;
            }
        }
        else if (attributeArgument.ArgumentType == typeof(byte))
        {
            return (byte)attributeArgument.Value! == 2;
        }
    }

    for (var type = declaringType; type != null; type = type.DeclaringType)
    {
        var context = type.CustomAttributes
            .FirstOrDefault(x => x.AttributeType.FullName == "System.Runtime.CompilerServices.NullableContextAttribute");
        if (context != null &&
            context.ConstructorArguments.Count == 1 &&
            context.ConstructorArguments[0].ArgumentType == typeof(byte))
        {
            return (byte)context.ConstructorArguments[0].Value! == 2;
        }
    }

    // Couldn't find a suitable attribute
    return false;
}

See this document for details.

The general gist is that either the property itself can have a [Nullable] attribute on it, or if it doesn't the enclosing type might have [NullableContext] attribute. We first look for [Nullable], then if we don't find it we look for [NullableContext] on the enclosing type.

The compiler might embed the attributes into the assembly, and since we might be looking at a type from a different assembly, we need to do a reflection-only load.

[Nullable] might be instantiated with an array, if the property is generic. In this case, the first element represents the actual property (and further elements represent generic arguments). [NullableContext] is always instantiated with a single byte.

A value of 2 means "nullable". 1 means "not nullable", and 0 means "oblivious".


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