The difference here is that in the setTextSize(int size)
method, the unit type by default is "sp" or "scaled pixels". This value will be a different pixel dimension for each screen density (ldpi, mdpi, hdpi).
getTextSize()
, on the other hand, returns the actual pixel dimensions of the text.
You can use setTextSize(int unit, float size)
to specify a unit type. The constant values for this can be found in the TypedValue class, but some of them are:
TypedValue.COMPLEX_UNIT_PX //Pixels
TypedValue.COMPLEX_UNIT_SP //Scaled Pixels
TypedValue.COMPLEX_UNIT_DIP //Device Independent Pixels
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