Trying to learn some new things and can't figure this one out, any help is appreciated. Given this simple code which is right from Google's documentation:
layers.xml:
<?xml version="1.0" encoding="utf-8"?>
<layer-list xmlns:android="http://schemas.android.com/apk/res/android">
<item android:id="@+id/first_image">
<bitmap android:src="@drawable/android_red"
android:gravity="center" />
</item>
<item android:id="@+id/second_image" android:top="10dp" android:left="10dp">
<bitmap android:src="@drawable/android_green"
android:gravity="center" />
</item>
<item android:id="@+id/third_image" android:top="20dp" android:left="20dp">
<bitmap android:src="@drawable/android_blue"
android:gravity="center" />
</item>
</layer-list>
And main.xml:
<ImageView
android:id="@+myImageView"
android:layout_height="wrap_content"
android:layout_width="wrap_content"
android:src="@drawable/layers" />
Question: How do I programmatically reference one of the drawables in the layer-list so I can change it to a different drawable?
Thanks.
So now I have my new drawable that I want to swap in in variable myImage
correct? Now how do I get that into the layer-list? I assume I use findDrawableByLayerId
and setDrawableByLayerId
, but how exactly? Or I could be doing it completely wrong! Help!
What am I trying to do? Change the drawable that's displayed. For example suppose I had another drawable called "android_purple", how would I switch it in for the "android_green" drawable in the layer-list example above?
EDIT:
With my limited knowledge here is my code so far (which does not work, I get error that setDrawableByLayerId
is undefined):
Resources res = getApplicationContext().getResources();
BitmapDrawable newImage = (BitmapDrawable) res.getDrawable(R.drawable.android_purple); //Get replacement image, can't use LayerDrawable or get error.
boolean layer_drawable_changed = (setDrawableByLayerId((R.id.second_image), newImage)); //Set new drawable? Error on this line.
Question&Answers:
os 与恶龙缠斗过久,自身亦成为恶龙;凝视深渊过久,深渊将回以凝视…