Another approach that does not require extending components.
import javax.swing.*;
import java.awt.*;
import java.awt.image.*;
import java.awt.event.ActionListener;
import java.awt.event.ActionEvent;
import java.util.Random;
import java.net.URL;
import javax.imageio.ImageIO;
public class ImageOnImage {
ImageOnImage(final BufferedImage bg, BufferedImage fg) {
final BufferedImage scaled = new BufferedImage(
fg.getWidth()/2,fg.getHeight()/2,BufferedImage.TYPE_INT_RGB);
Graphics g = scaled.getGraphics();
g.drawImage(fg,0,0,scaled.getWidth(),scaled.getHeight(),null);
g.dispose();
final int xMax = bg.getWidth()-scaled.getWidth();
final int yMax = bg.getHeight()-scaled.getHeight();
final JLabel label = new JLabel(new ImageIcon(bg));
ActionListener listener = new ActionListener() {
Random random = new Random();
public void actionPerformed(ActionEvent ae) {
Graphics g = bg.getGraphics();
int x = random.nextInt(xMax);
int y = random.nextInt(yMax);
g.drawImage( scaled, x, y, null );
g.dispose();
label.repaint();
}
};
Timer timer = new Timer(1200, listener);
timer.start();
JOptionPane.showMessageDialog(null, label);
}
public static void main(String[] args) throws Exception {
URL url1 = new URL("http://i.stack.imgur.com/lxthA.jpg");
final BufferedImage image1 = ImageIO.read(url1);
URL url2 = new URL("http://i.stack.imgur.com/OVOg3.jpg");
final BufferedImage image2 = ImageIO.read(url2);
//Create the frame on the event dispatching thread
SwingUtilities.invokeLater(new Runnable(){
@Override
public void run() {
new ImageOnImage(image2, image1);
}
});
}
}
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