How about a bitwise operator? Instead of strings, you're dealing with "enums", which looks more "elegant."
// Declare slider's state "enum"
var SliderOne = {
A: 1,
B: 2,
C: 4,
D: 8,
E: 16
};
var SliderTwo = {
A: 32,
B: 64,
C: 128,
D: 256,
E: 512
};
// Set state
var s1 = SliderOne.A,
s2 = SliderTwo.B;
// Switch state
switch (s1 | s2) {
case SliderOne.A | SliderTwo.A :
case SliderOne.A | SliderTwo.C :
// Logic when State #1 is A, and State #2 is either A or C
break;
case SliderOne.B | SliderTwo.C :
// Logic when State #1 is B, and State #2 is C
break;
case SliderOne.E | SliderTwo.E :
default:
// Logic when State #1 is E, and State #2 is E or
// none of above match
break;
}
I however agree with others, 25 cases in a switch-case logic is not too pretty, and if-else might, in some cases, "look" better. Anyway.
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