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macos - Running Code in Sublime text 2 ( Mac OS X )

I'm trying to run C code in sublime text 2 and i've noticed that scanf seems to be completely ignored, although it works fine in both xcode and in the terminal with gcc. I personally prefer the look of sublime text, is there a way to fix this?

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This has been discussed in several questions on SO, and the unofficial docs are currently being updated to more clearly state this: neither ST2 nor ST3 supports direct input to programs running within build systems inside Sublime Text: C/C++'s scanf and colleagues do not work, nor do Python's raw_input (Python 2) or input (Python 3), Ruby's gets, Java's Scanner class, etc. This is a fundamental limitation of the program.

However, it can be worked around in two ways. First, you can run your build system in a terminal. Second, if you are using an interpreted language like JavaScript, Python, Ruby, Perl, Scheme and all the associated Lisp-like languages like Clojure, Erlang, Haskell, PHP, R, etc., you can check out the excellent SublimeREPL plugin. You can open a REPL for interactive programming, and send programs (or bits of them) to it and interact with them just as on the command line. Documentation is here.


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