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c++ - Variable assignment in "if" condition

I recently just lost some time figuring out a bug in my code which was caused by a typo:

if (a=b)

instead of:

if (a==b)

I was wondering if there is any particular case you would want to assign a value to a variable in a if statement, or if not, why doesn't the compiler throw a warning or an error?

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if (Derived* derived = dynamic_cast<Derived*>(base)) {
   // do stuff with `derived`
}

Though this is oft cited as an anti-pattern ("use virtual dispatch!"), sometimes the Derived type has functionality that the Base simply does not (and, consequently, distinct functions), and this is a good way to switch on that semantic difference.


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