Well!, looks like I myself found the answer and I would like to share it.
First of all let us give "id" in dates_test.kv file. So that you can access them in python code or in .kv file.
<Get_People>:
stuff_p: root_lbl
...
Get_Boys:
id: gb
Get_Girls:
id: gg
<Get_Boys>:
stuff_b: label_b
<Get_Girls>:
stuff_c: label_g
you might wonder what is stuff_p,stuff_b and stuff_c???
They are ObjectProperty defined in their own classes. The changes you make in stuff_b in your python code makes changes in label_b as you have linked in kivy file.
class Get_People(BoxLayout):
stuff_p = ObjectProperty(None)
...
class Get_Boys(BoxLayout):
stuff_b = ObjectProperty(None)
...
class Get_Girls(BoxLayout):
stuff_c = ObjectProperty(None)
...
For Part 1 and Part 2
If button with id: button_b (Get_Boys class) is released, then Label
with id: label_g (Get_Girls class) must change.
If Button with id: button_b (Get_Boys class) is pressed, then Label
with id: root_lbl (Get_People class) must change.
In the Get_Boys class (test.py) define these methods.
def change_girl(self):
self.parent.ids.gg.stuff_c.text = "Boys changed Girls!"
#self.stuff_b.text = "i changed myself!"
def change_people(self):
self.parent.ids.root_lbl.text = "Boys changed people!"
let's see what happened here...
self.parent.ids.gg.stuff_c.text = "Boys changed Girls!"
- self.parent refers to Get_Parent class.
- .ids.gg refers to the id that we created above for Get_Girls.
- .stuff_c is used to refer label_g (above) in Get_Girls class.
- .text is used to change the text in the label.
and in the .kv file
<Get_Boys>:
stuff_b: label_b
Button:
id: button_b
text: "button 1"
on_release: root.change_girl()
on_press: root. change_people()
For Part 3
- If Button with id: root_btn (Get_People class) is released, then Label
with id: label_b (Get_Boys class) must change.
in the Get_People class (test.py) define a method.
def rooted(self):
self.ids.gb.stuff_b.text = "people changed boys!"
and in .kv file
Button:
id: root_btn
text: "I am Root"
on_release: root.rooted()
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